
I was fighting a battle against the Persians as the Seleucids in one game and out of all the battles I've fought since I bought this game it's still my all-time favorite one (so far). To focus back on DeI itself, the battles are indeed one of my favorite parts. When both of them announced they'd be working together along with Selea (creator of the Ars Gratia Artis mod) on a new project called 'Divide et Impera', I immediately became interested and started following and supporting their new endeavor and the rest is history. What pulled me away from it however, wasn't DeI itself but two modders whose works I'd been enjoying and following for quite some time: Dresden and Epaminondas The "Oblique".ĭresden had taken charge of the 'Traits, Talents and Toadies' mod after Hellbent resigned from modding so I'd been following his progress with this and his Hegemonia and Turn Per Year mods, while I'd been enjoying Epaminondas' 'Ancient Colors'. Magnar's reminded me a lot of Europa Barbarorum with it's focus on historical accuracy even at the cost of gameplay balance so I played it for quite some time.

However, I eventually grew bored with all the "fantasy units" he added and moved on to Magnar's mod. In the early days of Rome 2 modding, Radious' works were definitely my mods of choice.
